A System One Model for Fast and Generalizable Decision-Making
Jacky Kwok$^{\dagger}$, Hangoo Kang, Tarun Suresh, Jon Saad-Falcon, Marco Pavone
Christopher Ré, Azalia Mirhoseini :stanford:Stanford University :nvidia:NVIDIA Research
$^{\dagger}$ Project Lead
🗓️ Posted: Sep 23, 2026
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Try CLM on GitHub:

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CLM first trains a state encoder and an action encoder on a large-scale dataset with a contrastive objective (InfoNCE), so that each state is pulled toward the ground truth action that was taken and pushed away from all others. The two encoders then serve directly as a zero-shot action classifier.
At deployment, given the current state and a set of candidate actions, CLM scores each action by how well its embedding aligns with the state embedding and selects the highest-scoring action.


Across computer-use, gaming, and tool-calling tasks, CLM-8B performs on par with Jev while running up to 9× faster. The speedups are most pronounced when the number of candidate actions is large (e.g., WikiRacing) or when actions can be frequently reused across states (e.g., T-Rex Game).